» About the project POWERMU.NET
• LOW x100
» Class Characters
• Characters & Formulas
• Class PvM Damage
• Class PvP Damage
» Info & commands
• PK Clear
• Auto Party
• Party Bonus
• Marry System
• VIP System
• Weapon & Set item info
» Coins & Cashshop 'X'
• Gold Coins
• W Coins (P)
• W Coins (C)
• Goblin Points
» Bosses & Box Rewards
• Boss Respawn & Rewards
• Golden & Silver Sealed box
• Medals, Boxes, Firecrackers
» Events
• Event Rewards
• Lucky Coins
• Castle Siege
• TOP Voter of the Month
• Other Events
» Chaos Machine & Mixes
• Chaos Items & Wings (1-3 level)
» Items & Item Upgrade
• Item Level (from +0 till +15)
» Client Problems
• Can't see the Server List
• Error MSVCP110.DLL
• How to Fix Font

Class Characters & Formulas




Hello,

As many of you doesn't really have any idea about what's behind the characters from our server and you're simply rushing on saying different things about characters balance/builds,etc. I will clarify this for you.

So, what chars do we have on our server ?

- DW -> SM -> GM (Mage)
- FE -> ME -> HE (Archer / Buffer)
- DK -> BK -> BM (Swordsman)
- SU -> BS -> DM (Mage / Debuffer)
- MG -> DM (Mage / Swordsman)
- DL -> LE (Half Mage - Half Swordsman)
- RF -> FM (Warrior / Buffer)


Ok, but what builds we can do on each char ?

- SM :
Ranged Glass Cannon (High kill potential / Low resist) - Based on ENE + Cometfall / Ice Storm / Decay
Hybrid (Balanced kill potential / Decent resist) - Based on ENE + AGI + Cometfall / Ice Storm / Decay / Flame + Teleport
Support / Poker (Low kill potential / High resist / High Mana Shield) - Based on AGI + VIT + Mana Shield + Lighting / Ice + Teleport

- ME :
DPS (Medium to High kill potential / Low to Medium resist) - Based on AGI + STR + Multi Shot on low range
Sustain (Low to Medium kill potential / Medium to High resist / Crowd Control) - Based on AGI + VIT + Multi Shot + Ice Arrow
Buffer (Low kill potential / Low resist / High buffs) - Based on ENE + VIT + Greater Damage + Greater Fortitude + Heal + Recovery

- BK :
Combo-God (Very high kill potential / Medium resist / Only viable for pro BK players) - Based on AGI + STR + Combo
DPS (High kill potential / Medium resist) - Based on STR + ENE + Death Stab / Twisting Slash
TANK (Low kill potential / Very high resist) - Based on VIT + AGI + DD/HP Set + Shield Skill + Destruction
Support / Reflecter (Low kill potential / High resist / High buffs) - Based on ENE + VIT + REF/HP Set + Sweal

- SUM :
Ranged Glass Cannon / Debuffer (High kill potential / Low resist / High debuffs) - Based on ENE + Chain Lightning + Innovation + Weakness + Berserker
DPS / Sustain (Medium kill potential / Medium resist / Medium debuffs / Sleeper) - Based on ENE + AGI + Chain Lightning + Sleep + Innovation + Weakness + Reflect

- MG :
Single-Target Burst (High kill potential / Medium resist ) - Based on STR + AGI + Fire Slash
AoE Sustain (Low to Medium kill potential / Medium resist ) - Based on ENE + AGI + Gigantic Storm

- DL :
Ranged Glass Cannon (High kill potential / Medium resist) - Based on STR + ENE + Ravens / Fire Scream
DPS (Medium kill potential / Medium to High resist) - Based on ENE/STR + AGI + Ravens / Fire Scream
TANK (Low to Medium kill potential / High resist) - Based on VIT + AGI + Max level Horse + Summon + Earth Quake
Command (Very high raven / Horse damage) - Based on CMD + Max level Raven + Max level Horse

- RF :
Melee Glass Cannon (High kill potential / Low to Medium resist) - Based on VIT + STR + Chain Drive
DPS (Medium to High kill potential / Medium resist / Sustain) - Based on VIT + AGI + Chain Drive
Holder[PvM] (Low kill potential / Medium to High resist / PvM only) - Based on AGI/ENE + VIT + Dark Side / Dragon Roar
Buffer (Low kill potential / Low resist / High buffs) - Based on ENE + Increase HP + Increase DEF + Dragon Roar + Ignore

* NOTE ABOUT CHARACTERS :

- If you want to be good and beat many people with BK you really need to have good combo-skills, else the character is a waste!
- AE will always be TOP FARMER ! She isn't designed for PvP so she will never have same chance on PvP vs same level / same equipped chars.
- RF will be always better than other chars on the early-game because he is not items-dependend like most of the other chars. - SUM can be a real GOD on PvP if played very well (with all debuffs, sleep, etc.).
- EMG is TOP HOLDER ! He will always be shitty at PvP just like ARF/ERF, so go SMG for PvP.
- All PvP characters (Not AE/EMG/ERF/ARF) are balanced for medium - early late game on PvP.On the same level / equipment there is a 50% chance on duel each vs each to win.
- Keep in mind that without atleast 250-300 VIT on ALL CHARACTERS you won't have chances on PvP.
- The maximum rates for Buffs are applied just for normal stats. ML will also increase above them.


Awesome, are there characters formulas so we can build strong chars ?

Default Formulas :
SM : HP : 1 per Level / MANA : 2 per Level / VIT : 2 HP per 1 VIT / ENE : 2 MANA per 1 ENE
BK : HP : 2 per Level / MANA : 0.5 per Level / VIT : 3 HP per 1 VIT / ENE : 1 MANA per 1 ENE
FE : HP : 1 per Level / MANA : 1.5 per Level / VIT : 2 HP per 1 VIT / ENE : 1.5 MANA per 1 ENE
MG : HP : 1 per Level / MANA : 1 per Level / VIT : 2 HP per 1 VIT / ENE : 2 MANA per 1 ENE
DL : HP : 1.5 per Level / MANA : 1 per Level / VIT : 2 HP per 1 VIT / ENE : 1.5 MANA per 1 ENE
SU : HP : 1 per Level / MANA : 1.5 per Level / VIT : 2 HP per 1 VIT / ENE : 1.5 MANA per 1 ENE
RF : HP : 1.3 per Level / MANA : 1 per Level / VIT : 2 HP per 1 VIT / ENE : 1.3 MANA per 1 ENE

Defense :
SM : AGI/4
BK : AGI/3
FE : AGI/10
MG : AGI/4
DL : AGI/7
SU : AGI/3
RF : AGI/8

Defense Success Rate (DSR) - PvM :
SM : AGI/3
BK : AGI/3
FE : AGI/4
MG : AGI/3
DL : AGI/7
SU : AGI/4
RF : AGI/10

Defense Success Rate (DSR) - PvP :
SM : (Level*2) + AGI/4
BK : (Level*2) + AGI/2
FE : (Level*2) + AGI/10
MG : (Level*2) + AGI/4
DL : (Level*2) + AGI/2
SU : (Level*2) + AGI/2
RF : (Level*1.5) + AGI/5

Magic Speed :
SM : AGI/10
BK : AGI/20
FE : AGI/50
MG : AGI/20
DL : AGI/10
SU : AGI/20
RF : AGI/9

Damage :
SM - Physical : MinDMG - STR/24 , MaxDMG - STR/12
SM - Magic : MinDMG - ENE/9 , MaxDMG - ENE/4
BK - Physical : MinDMG - STR/9 , MaxDMG - STR/4
BK - Magic : MinDMG - ENE/9 , MaxDMG - ENE/4
FE - Physical : MinDMG - (STR+AGI)/21 , MaxDMG - (STR+AGI)/12
FE - Magic : MinDMG - ENE/9 , MaxDMG - ENE/4
FE - Bow : MinDMG - (STR/14) + (AGI/7) , MaxDMG - (STR/8) + (AGI/2)
MG - Physical : MinDMG - (STR/6) + (ENE/12) , MaxDMG - (STR/4) + (ENE/8)
MG - Magic : MinDMG - ENE/9 , MaxDMG - ENE/4
DL - Physical : MinDMG - (STR/7) + (ENE/14) , MaxDMG - (STR/5) + (ENE/10)
DL - Magic : MinDMG - ENE/9 , MaxDMG - ENE/4
SU - Physical : MinDMG - (STR+AGI)/70 , MaxDMG - (STR+AGI)/40
SU - Magic : MinDMG - ENE/9 , MaxDMG - ENE/4
RF - Physical : MinDMG - (STR/7) + (VIT/15) , MaxDMG - (STR/5) + (VIT/12)
RF - Magic : MinDMG - ENE/9 , MaxDMG - ENE/4

Attack Success Rate (ASR) - PvM :
SM : (Level*5) + (AGI*1.5) + (STR/4)
BK : (Level*5) + (AGI*1.5) + (STR/4)
FE : (Level*5) + (AGI*1.5) + (STR/4)
MG : (Level*5) + (AGI*1.5) + (STR/4)
DL : (Level*5) + (AGI*3) + (STR/4) + (CMD/10)
SU : (Level*5) + (AGI*1.5) + (STR/4)
RF : (Level*3) + (AGI*1.25) + (STR/6)

Attack Success Rate (ASR) - PvP :
SM : (Level*3) + (AGI*4)
BK : (Level*3) + (AGI*4.5)
FE : (Level*3) + (AGI*0.6)
MG : (Level*3) + (AGI*3.5)
DL : (Level*3) + (AGI*4)
SU : (Level*3) + (AGI*3.5)
RF : (Level*2.6) + (AGI*3.6)

Max Damage Decrease : 50%
Max Reflect Damage : 50%

Mana Shield :
Max Rate : 40%
Formula : 5(%) + (AGI/55)(%) + (ENE/210)(%)
Duration : 640(seconds) + (ENE/40)(seconds)
Max Duration : 15 Minutes

Greater Fortitude (Sweal) :
Max Rate : 100%
Formula : 20(%) + (VIT/1000)(%) + (ENE/500)(%) + PartyBonus
Duration : 60(seconds) + (ENE/40)(seconds)
Max Duration : 15 Minutes

Critical Damage :
Max Rate : 15%
Formula : 20 + (CMD/25) + (ENE/30)
Duration : 60(seconds) + (ENE/15)(seconds)
Max Duration : 15 Minutes

Damage Reflection :
Max Rate : 25%
Formula : 1(%) + (ENE/1200)(%)
Duration : 60(seconds) + (ENE/40)(seconds)
Max Duration : 15 Minutes

Berserker :
Max Rate : 100%
Duration : 60(seconds) + (ENE/40)(seconds)
Max Duration : 15 Minutes

Sleep :
Max Duration : 10 Seconds
Formula 1 : 15(%) + (ENE/100)(%) + Curse / 6- For Hit Chance
Formula 2 : 1(second) + (ENE/3200)(seconds) + (PlayerLevel - TargetLevel) / 100 - For Duration

Innovation (Lesser Deff) :
Max Rate : 40%
Formula 1 : 17(%) + (ENE/50)(%) + Curse / 6 - For Hit Chance
Formula 2 : 12(%) + (ENE/80)(%) - For Defense Reduction
Duration : 5(seconds) + (ENE/300)(seconds) + (PlayerLevel - TargetLevel) / 150
Max Duration : 5 Minutes

Weakness (Lesser Dmg) :
Max Rate : 40%
Formula 1 : 17(%) + (ENE/500)(%) + Curse / 6 - For Hit Chance
Formula 2 : 3(%) + (ENE/86)(%) - For Damage Reduction
Duration : 5(seconds) + (ENE/300)(seconds) + (PlayerLevel - TargetLevel) / 150
Max Duration : 5 Minutes

Greater Defense (Deff Buff) :
Formula : 2 + (ENE/8)
Duration : 180(seconds)

Greater Damage (Dmg Buff) :
Formula : 3 + (ENE/7)
Duration : 180(seconds)



Note : This topic is 100% made for our server characters !

Enjoy building your chars !